AI Insights · Timothy · October 2022
Top 5 Tycoon Games in Central America Q3 2022
In Q3 2022, the top 5 tycoon games in Central America showed varied trends in downloads, revenue, and active users. Discover the detailed performance of each game.
In the third quarter of 2022, the top 5 tycoon games in Central America experienced diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Township from Playrix saw a notable fluctuation in weekly downloads, starting at around 93K at the end of June and peaking at approximately 104K in mid-July. However, by the end of September, downloads had decreased to about 44K. Weekly revenue for the game remained relatively stable, with a significant peak in mid-September at around $46K. Active users hovered around 315K to 360K throughout the quarter.
Last Fortress: Underground by IM30 experienced an upward trend in weekly revenue, reaching a high of about $14.9K in early September. Downloads showed a substantial increase mid-quarter, peaking at around 51K in late August before dropping to approximately 12K by the end of September. Active users also saw a peak in late August at around 63K, before decreasing to about 31K by the end of the quarter.
Jurassic World™: The Game from Jam City, Inc. had a consistent decline in weekly downloads, starting at around 24K at the end of June and falling to about 7.9K by late September. Weekly revenue also saw a downward trend, starting at approximately $9.7K and ending at about $3.5K. Active users gradually decreased from around 85K to 62K over the quarter.
Overcrowded: Tycoon by ZeptoLab UK Limited showed a downward trend in both downloads and revenue. Weekly downloads started at around 26K in late June and dropped to about 5.2K by the end of September. Revenue followed a similar pattern, starting at approximately $7.8K and decreasing to about $1.6K. Active users also fell from around 54K to 14K during the quarter.
Family Island — Farming game from Melsoft maintained relatively stable weekly downloads, fluctuating between 10K and 12K throughout the quarter. Revenue remained steady as well, averaging around $14K to $20K per week. Active users showed minimal variation, staying close to 57K to 60K.
These trends provide valuable insights into the performance of top tycoon games in Central America. For more detailed insights and data, visit Sensor Tower.